Star Wars: Edge of the Galaxy
Class: Terrestrial | Atmosphere: Type 1(Breathable)
Climate: Hot | Gravity: Standard
Day: 29 Standard hours | Year: 413 Local days
Population: ~3 billion
Sapient Species: 90% Zabrak, 10% Other
Planetary Features: Canyons, Grasslands, Acid Lakes
Government: Galactic Empire
Cities: Malidris, Wortan, Boros
Exports: Manufactured Goods | Imports: Foodstuffs, Technology
DC10 – Iridonia’s environment is extremely harsh, so much so that even the native Zabrak have a difficult time surviving exposed on the surface.
DC15 – Iridonia was one of the first worlds to join the Republic and is reputed to be one of the first planets to achieve hyperspace travel.
DC20 – The Zabrak of Iridonia developed cities deep inside canyons carved into the planet’s surface, clustering in refuge and developing their society in the cramped caverns.
DC25 – Iridonia is at the center of a collection of hyperspace routes, and as such, off-world investors and beings have both set up on Iridonia, and made it their home.
DC30 – Throughout galactic history, Iridonia’s canyons have been used by smugglers as ports-of-call due to their depth and difficult navigation.
Knowledge (Social Science)
DC15 – Iridonia is a strong, independent world whose people resist oppression of any kind.
DC20 – Though the Zabrak are spread out over eight worlds (including their homeworld of Iridonia) all eight governments have a standing agreement to come to one another’s defense in times of crisis.
DC25 – Nationalism is a major part of Zabrak politics, and Iridonians believe that despite their homeworld’s harsh environment, it is the greatest among all Zabrak worlds.
DC30 – Iridonians place a large emphasis on the will to survive, and as such their government, while civilized, believes that “survival of the fittest” is a philosophy that can be used to determine the fitness to rule.